Black Ops 7 Trailer
Independent sound redesign of the Call of Duty: Black Ops 7 trailer.
Watch on YouTube ↗Sound design, original music and in-game implementation.
Independent sound redesign of the Call of Duty: Black Ops 7 trailer.
Watch on YouTube ↗I integrated sound effects with gameplay events and player actions. Call of Duty-inspired portfolio project.
Watch on YouTube ↗A selection of casual sound design work.
Watch on YouTube ↗My role and contribution in each project. Play the video to hear the work.
Horror atmosphere, adaptive mixing and reactive object feedback for an approaching threat. I built MetaSound and Blueprint audio systems and composed all in-game music. Prototype in development.
Watch on YouTube ↗I owned the audio pipeline, created all music and SFX, led weekly audio reviews and coordinated delivery from MVP through Gold. Bachelor’s degree project.
Watch on YouTube ↗I designed dynamic spatial soundscapes and managed the complete audio asset pipeline within the game jam timeframe.
Watch on YouTube ↗I created original music and sound effects optimized for mobile, then implemented and tested the audio in Unity using C#.
Watch on YouTube ↗Environmental and interaction audio for a multiplayer party game, delivered through rapid integration cycles.
Watch on YouTube ↗Independent redesigns exploring timing, texture and playful feedback.
A casual-game sound redesign.
Watch on YouTube ↗A collection of sound redesign work.
Watch on YouTube ↗Hear the source material and how I transform it into a designed sound.
Turning an orange into a fireball sound effect for an Elden Ring redesign.
Watch on YouTube ↗Using a fingerboard as the source for tank track sounds.
Watch on YouTube ↗Building loops on a phone to accompany a rapper during a radio session in Warsaw.
Live music-making and collaboration beyond the game engine.
Watch on YouTube ↗I’m a sound designer based in Warsaw, working across game audio, music and broadcast production. My work brings together Foley, field recording, synthesis, composition and in-game implementation.
Sound engineering and sound design for studios and Polskie Radio; live production at Radio WNET; audio editing, synchronization and mastering at IYUNO / SDI.
At UHO Music, I composed jingles and songs for children’s media with 50M+ YouTube views and 5M+ streams.
Wwise · FMOD · Unreal Engine · Unity
Reaper · Ableton Live · Pro Tools · Git
BA in Game Design and Production, Warsaw Film School. Diploma in Sound Engineering, Academy of Film and Television.
Two examples of songs I composed for Burenka Dasha animated episodes.
Composed the music for this animated song.
Watch on YouTube ↗Composed the music for this animated song.
Watch on YouTube ↗